Party Arrived
Your story finally has a cast. Characters with a face for every mood, conversations told one line at a time, and choices that read as the player’s own replies. Plus a full hold of things for teams and LMSs. See it on skaz.io .
Characters and dialogue
Define a character once in the Characters tab: a name, a colour and a portrait for every emotion. The new Dialogue block plays visual-novel style: the background behind, the speaker’s portrait in front, one line at a time. Mark one character as the player, and your choices read as their replies.
Also on board
- SCORM and xAPI. Download a story as a package and upload it to your LMS like any other course. Exporting →
- Learner reports. One row per learner: how many times they tried, whether they finished, which endings they found. Tracking plays →
- Your brand, not ours. On Studio and Team the player drops every trace of Skaz. Nothing to switch on.
- Client spaces. File stories under the client they’re for, and filter the dashboard by client. Teams & Client Spaces →
- Teams and roles. Invite colleagues as editors, who change stories, or viewers, who read statistics and export data. Teams & Client Spaces →
- Start from a template. Eight finished stories, from a customer complaint to a safety drill, ready to publish or rewrite. Templates →
- Take your story with you. Export the whole story as open, documented JSON. Exporting →
- Scenes that play themselves. A text block with no choices can move on by itself after a few seconds. Blocks →
- A tidier editor. Blocks grouped into Scene, Logic, Sound and Canvas.