Playing a Story
Published stories are played on skaz.io — no account needed, unless the story is marked 18+.
Opening a story
Following a story’s link takes you to its intro screen: cover image, title, author, description, and (if applicable) an 18+ badge. Click Start the story to begin.
18+ stories ask signed-out readers to sign in first. Signed-in readers under 18 can’t open them at all — see Account & Sign In.
Playing
Each screen shows the current block’s text (and image, if it has one), along with buttons for its choices:
- One choice — a single “Continue”-style button.
- Multiple choices — one button per choice; picking one sends the story down that branch.
- Choice buttons can also be picked with the number keys 1–9, matching their position on screen (disabled while you’re typing into a text field).
A step counter at the top of the screen tracks how far you’ve gone. Some blocks pause to ask you a question with a text field instead of buttons — type your answer and submit to continue.
Conversations
Some scenes are dialogues: a background, the speaker’s portrait, and one line at a time along the bottom. Click anywhere on the scene — or press Space, Enter or → — to read on. The choices show up once the last line is on screen.
When a story won’t start
A story on a Free plan can be started a limited number of times each month. If the author has used them up, pressing Start the story tells you so, and the story opens again at the start of next month. If you were already partway through, you can still finish.
Playing with a class
In class, your teacher may run a story as a Jam: the story plays on the big screen and you vote on your phone. Open skaz.io/jam , type the code from the board and pick a name. No account needed.
Leaving and coming back
You don’t have to finish in one sitting. Close the tab and open the story again later — it offers to Continue from where you stopped, with your choices and variables intact. Start over begins a fresh playthrough instead.
Progress is remembered per browser. Opening the story on another device, or in a private window, starts from the beginning.
Reaching an ending
A block with no choices is an ending. If the author named it, you’ll see which ending you reached; otherwise it’s a plain “The End”.
How others chose
Some stories show, right after you decide, how everyone else decided at the same moment — and at the end, how rare your ending is. It’s the author’s choice whether a story does this, and it’s only ever totals: nobody sees what you picked.
The endings mandala
When a story has more than one ending, the last screen shows a mandala: one petal per ending. The petals you’ve found are coloured in, with their names listed beside it; the rest are dashed outlines with a question mark — you can see how many are left, never what they are. Each new ending unfolds its petal as you reach it, and finding the last one completes the mandala.
Found endings are remembered per browser, like progress. On another device or in a private window the mandala starts empty.
From there you can Play again, which starts a fresh playthrough from the beginning.